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OpenGL++ (OpenGLPlus) Directory to Information
Target Audience
- Visualization
- VRML
- Games?
- Digital Animation
Features outlined by Segal and suggested by others
- Scene graph
- Automatic behaviours ( field updating, engines, routes )
- Just-in time polygon delivery
- Typing
- Traversal
- Events and windowing
- Run-time extensions
- Multi-context
- Multiple language bindings
- Level of detail
Brief on Explicit Dependency Frameworks
Possible Layers for OGL++
Relevant resources
Excerpt from ARB Notes Feb 17-19 OGLARB.htm
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